Using the right caliber against the right amount of armor is less of a suggestion, and more of a requirement.The Multiplayer Pre-Alpha will allow players to jump online and get a first glimpse at some exciting new multiplayer combat. An armored car can kill infantry much faster, but will utterly fail to penetrate a tank. Expect vehicles to perform better at their strengths, worse at their weaknesses. Most will travel slower, take longer to accelerate, and also have a slower reverse speed. Field Artillery ranges have stayed about the same to maintain balance, but Assault Guns and Grenades have had their ranges about doubled.Īll vehicles have been tuned to behave more realistically. Additionally, we increased the kill radius for explosives, and increased their scatter. Previously, if an explosive wiped a certain amount of units within the squad (3-4) it would leave the last few alive. We removed the modifier that prevented most explosives from wiping entire squads. A better trained squad may perform better in a stand-up fight, but can be easily outmaneuvered and killed. Infantry performance and cost have also been reworked. Expect engagements in the open or close quarters to end much more quickly. Most small arms have had their ranges increased by ~2x, while damage was increased around 3x. Please don't ask questions expecting that we know exactly what you're talking about regarding something from SH2. While we are on good terms, neither of us are affiliated with each other when it comes to SH3, or any future projects. SH2 is headed by Stoklomolvi, which we gave permission to use our mod as a base for his own. Note: We are the original team that worked on SH1. We also plan to make this version more focused, and better polished, where Spearhead I later in its development, suffered from content bloat, and many untested features. As we tried to do for Spearhead I, we aim to provide a more tactical, and engaging gameplay experience, where bringing the right weapons, equipment, and tactics play a bigger role in combat, using the new systems Relic provided, such as side armor, elevations, etc.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |